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Digimon Card Game— what's in the box

Snapshot as of 2026-07-23 · every rate carries its basis — estimates are estimates

Does the publisher tell you the odds?

No. Official product pages state only '1 pack = 12 cards, 1 box = 24 packs' (EN); all rates above are community-collected.

Digimon Card Game

Pack anatomy

Cards per pack
EN: 12. JP: 7 physical cards = 6 game cards + 1 index card
Packs per box
24 in both regions (EN box = 288 game cards; JP box = 144 game cards + box topper)
Boxes per case
12 (JP, per community case-level tracking)

Guaranteed slots: JP pack: 4 C + 1 U + 1 slot that is R, SR, SEC or Alternative Art (community-verified, highly consistent). EN pack mirrors this at double density. JP box additionally contains exactly 1 box topper and exactly one card that is either a SEC or an Alternative Art.

The JP:EN relationship is clean — one EN box ≈ two JP boxes of game cards, and observed EN yields scale accordingly. EN boxes also include a box-topper pack (retailer/community knowledge, medium confidence).

Rarity ladder

  1. ·C (Common)
  2. ·U (Uncommon)
  3. ·R (Rare)
  4. ·SR (Super Rare)
  5. ·SEC (Secret Rare)
  6. ·Alternative Art / Parallel Art (foil parallels of R/SR/SEC and others)
  7. ·SP (Special Rare — ultra-rare parallel, e.g. special-foil reprint; rarest tier in boosters)

Approximate rates

Confidence is part of the data: a low-confidence range is an honest answer, a precise-looking number without a basis is not.

SR (JP)high confidence

3–4 per 24-pack JP box; 42 per 12-box case

Basis: community large-sample box/case data (DigimonCardGame wiki pull-rates page, BT-15; ratios described as consistent across boxes) source →

Japanese print

SEC (JP)high confidence

4 per 12-box case ≈ 1 per 3 boxes (each box gets exactly one SEC-or-AltArt)

Basis: community large-sample case data (wiki pull-rates page) source →

Japanese print

Alternative Art (JP)high confidence

8 per 12-box case ≈ 2 per 3 boxes

Basis: community large-sample case data (wiki pull-rates page) source →

Japanese print

SP (Special Rare, JP)medium confidence

50% chance per case → roughly 1 per 2 cases (~1 per 24 boxes)

Basis: community case data (wiki pull-rates page) source →

Japanese print

SR / SEC (EN)medium confidence

≈7–8 SR per EN box and ≈2 SEC-or-AltArt per EN box (inferred from EN box = 2× JP game cards; consistent with community per-card probabilities: SR ~2%, SEC ~0.2%)

Basis: inference from JP community data + digimonmeta per-card probability estimates; not a direct EN sample source →

English print

Rare occurrences — god packs, case hits, oddities

Box topper

1 promo/box-topper card (or topper pack in EN) per booster box

Approximate frequency: 1 per box, both regions

source →

SP special-foil parallels

Ultra-rare gold/special-stamp parallels seeded above SEC — the closest Digimon gets to a serialized-tier chase; no god-pack mechanic exists in Digimon

Approximate frequency: ~1 per 2 cases (JP, community data, medium confidence)

Sets: modern main boosters (data point: BT-15; structure stable across nearby sets)

Rates drift between sets, print waves, and regions; where our sources disagreed we kept the disagreement visible instead of averaging it away. Nothing on this page is investment or purchase advice — it exists so you know what a box is before you buy one.

Machine-readable twin: /api/v1/pulls · snapshot 2026-07-23