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Dragon Ball Super Fusion World— what's in the box

Snapshot as of 2026-07-23 · every rate carries its basis — estimates are estimates

Does the publisher tell you the odds?

No. Bandai publishes pack/box configuration and set composition (e.g. 2 SCR types per set) but no pull odds.

Dragon Ball Super Card Game: Fusion World (FB01–FB07+, 2024–2026)

Pack anatomy

Cards per pack
12
Packs per box
24 (288 cards/box)
Boxes per case
12 (community convention for Bandai TCG cases; not stated on official FW product pages I saw)

Guaranteed slots: Every pack has a foil slot of R-or-better (community description; Bandai does not document slot rules). Structure identical to One Piece Card Game.

JP and EN print runs share the same 12-card/24-pack architecture; EN sets release a few months after JP. Set composition is typically ~125 types: 5-6 Leaders, ~25 R, ~15-18 SR, 2 SCR, plus alt-art parallels (japan-figure.com FB07 breakdown).

Rarity ladder

  1. ·L (Leader — plus alt-art parallel versions)
  2. ·C (Common)
  3. ·UC (Uncommon)
  4. ·R (Rare, holo)
  5. ·SR (Super Rare)
  6. ·SCR (Secret Rare — top printed rarity; Fusion World has NO God Rare, unlike the DBS 'Masters' line)
  7. ·SCR★ (Secret Rare alt-art)
  8. ·SCR Super Alt-Art (gold-foil ultra chase, FB04 onward)
  9. ·Visual Alt-Art / Super Combo alt-arts (newer category, FB07)

Approximate rates

Confidence is part of the data: a low-confidence range is an honest answer, a precise-looking number without a basis is not.

SRlow confidence

several per 24-pack box (community descriptions are qualitative; no reliable per-box count found)

Basis: community/aggregator description, no large-sample dataset located source →

SCR (base)low confidence

not guaranteed per box; on the order of 1 per 1–3 boxes based on scattered anecdotes — no verifiable community sample found, treat as unknown-but-sub-1-per-box

Basis: anecdote; explicitly NOT a statistic

SCR★ alt-art / SCR Super Alt-Art (gold)low confidence

Super Alt-Art treated by the market as a case-hit-or-rarer chase; no sampled rate exists publicly

Basis: community anecdote; treated as at-or-beyond case-hit rarity — no measured sample exists source →

GDR (God Rare) — for contrast, DBS 'Masters' line only, NOT Fusion Worldlow confidence

~1 per 3–4 sealed cases (Masters BT16+ sets)

Basis: aggregator estimate with no stated methodology source →

Neokyo's rarity guide explicitly states GDR does not exist in Fusion World

Rare occurrences — god packs, case hits, oddities

SCR Super Alt-Art (gold foil)

Gold-stamped super-alt-art version of an SCR (e.g. FB04 Son Goku SCR Super Alt-Art) — the set's top chase card

Approximate frequency: unknown; community treats it as at-or-beyond case-hit rarity (low confidence, anecdote)

Sets: FB04 'Ultra Limit' onward

source →

God packs — UNVERIFIED for Fusion World

A 'god packs are 1 in 12 boxes' line circulates on DBS fan pages but cannot be traced to any Fusion World source — it appears borrowed from One Piece's god-pack mechanic and is not a Fusion World fact. Beware circulating misinformation: at least one guide claims FB-10 'god rares' exist; Bandai's official FB10 announcement and product listings show the top Fusion World rarity is SCR Super Alt-Art, with no god-rare tier.

Approximate frequency: no documented god-pack mechanic in Fusion World

source →

Rates drift between sets, print waves, and regions; where our sources disagreed we kept the disagreement visible instead of averaging it away. Nothing on this page is investment or purchase advice — it exists so you know what a box is before you buy one.

Machine-readable twin: /api/v1/pulls · snapshot 2026-07-23